Tuesday, September 18, 2012

Week 10 of Midterm

This week I didn't have a lot assigned, so I started working ahead towards getting our intro story into the game. We decided to do it in Adobe Flash to get that cartoon feel instead of having 3d models tell the story. We will have a voice over for our intro because this game is for kids and we believe that kids don't like to read long paragraphs. I do believe that we will also have this subtitled so that if someone does want to read what were saying or doesn't have speakers can still understand whats going on. The following are pictures that I took with my phone so the quality isn't the best, but it is a rough draft of what were going to be doing for the intro. I will include a description of what we were thinking about before each photo.

This is the First and second slide that were going to have in the intro of the game. The first slide says "This tale takes place in the land of Pythagorea. Where numerous numbers call home." What we were thinking of doing for the slide was to have a mountain appear when our voice actor says "this tale takes place in..." and then have numbers appear when we say "Where numerour..."
The second slide reads "Pythagorea is famous for beautiful lake Theorem." Then we were going to bring up a picture of a lake and maybe have it simmer or something so that it doesn't seem to plain and actually look "beautiful"
The next slide is very hard and burry to see. It says "It's legendary Jousting tournaments." and here we are thinking of showing two numbers jousting, We wanted to add this to give hints for the player so that if we decide to add these events to the game they would think back to the intro of the game.
The fourth slide will be a introduction to the main story unlike the previous slides that explained the setting the game takes place in. This slide will say ", and the most famous Cartesian Castle, home of King 100. King 100 is a great King and loved by all." for the slide it self we were thinking of just having the Castle show when the person says "Cartesian Castle" and King 100 would appear when he is called also to have something special when it says that he is a great king.
The main protagonist doesn't get introduced until slide five. We will say "but one. "Ten The Terrible" wanted to be King." We are going to show a big picture of Ten so that the player can remember him and know he is an important person.
Following that we are going to say "He tried to take over many times." While this was being read we will have all in one slide Ten trying to catapult himself over the Castles wall, Walking up to King 100 and asking him if he can be King and him holding a sign that says "Ten for King"
So after we introduced Ten as a bad guy in the previous slides we will open up the next one with "After many failures Ten decided to get help to execute a plan that will change the world forever." At the beginning we are going to show Ten and when we say that he will get help we are going to show his minions behind him. We choose to have this so that the player knows that this game won't be a walk in the park and he will have to fight Ten's followers.
We now come to towards the end. This is when we decided to show the relationship of Uno and Esa and that Uno cares about Esa. We will say "(short pause) Despite all the turmoil two numbers stand together watching a sunset." We were going to have Uno and Esa sitting on a hill watching the sun set in the distance and we also wanted to have it so that we show the kingdom and have it zoom out to them and have Ten lurking behind a tree.
For the last slide we were going to have is when Esa get kidnapped by Ten and thus giving the player a reason to rescue Esa. We wanted to say "Little that they know they would be part of Ten's plan." We were just going to show in the slide Uno knocked unconscious with stars above him and Ten carrying Esa away.

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