Monday, March 18, 2013

Week 2 Senior Project

This week is the final week we need to do any heavy paper work for this project. What we had to do this week is something really important, it is as important as the Game Design Document it is the Technical Design Document. The Technical Design Document is when you document everything you are going to do not as in models or what levels are going to look like that is in the Game Design Document. This is more of "what is your software going to run in." What graphics are you going to have 2d? or 3d? isometric camera or first person camera.

If you don't know what to write for a TDD (Technical Design Document) I will give you a basic template you can use. Remember these might not be applicable for the type of game your trying to make. First would be "Hardware" you would want to say what input devices your going to need such as keyboard/mouse or touch/joystick. This is also were you would say your bare minimum for running your game so something like 512 graphics card or iOS Version 3.1.3. "Hardware abstraction layer" this is where you mention what languages your will be using like Java Script, C++, UnrealScript etc. "User Interface" here you talk about what does your UI do to the game and how you will be using it. "Graphics Engine" you need to say if you are going to use a game engine such as Unreal Development Kit, Unity, Flash, etc. and what you will be using from these engines such as lighting, shading, collisions, etc. "Music and Sound" here you talk about what sound files you will be using MP3, Midi, MP4 and if there will be any special sounds that will play if something happens like main menu music will loop until game starts. "Game Data" this part of the document you might have to come back and edit as the project is close to finishing because here is where you like all your assist such as Background_Level_1.png and Main_Menu.mp3. While you make this document you will have to go back and make revisions like any game so I like to have the end of the document a section for "Revisions" here you would write the date and a small code to identify when you made a revision for a part of your document, so I can have in "Game Data" Level_2_Floor.png (0010) meaning this is the tenth revision I made.

After all of that dry blocks of text I will reward you with a little preview of some of the concept art. I am not going to say what does this mean it is just a little teaser and next week I will have actual fun stuff to post.

Dress up Concept

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