Thursday, November 8, 2012

Ascend Remake


I have decided to continue working on the project Ascend on my own. I am still continuing to work on The Adventures of Uno to make it better for competitions that we will be entering it in, but the Ascend project is completely on my own with no real benefit other than making the game better so that people can play it.

The changes that I am going to make will be a complete over hall from what I currently have. I will be using some of the assets but around 90-95% of the content will be new and tailored to the game. Some of the members that worked with me on this project are interested in working with me to make it better, but they haven't contacted me in a while so I am assuming that there not really interested or have other things to do.

One of the major over halls would be that the mansion it self is going to be redone completely that's something that I noticed when playing the game. It will still contain some of the core elements such as slow walking you only have a candle and when it does out you lose the game. I feel that putting a timer on the game would be good, and so that the use will continue to move forward instead of staying in one spot for to long. I am going to change some of the puzzles but still keeping the concepts in there. The mansion will be more interact able such as notes on the wall to give clues on what to do and expect. In our current build you just get thrown in a house and expect to know what to do or hope that you read the explanation on the main menu page. I will try to have a reason for you to be in the mansion and a better main menu.

Some things that I will keep in the game are the sounds and some of the textures that really looked good with what we have and what I'm going to make the game into. Like I said above there will be tons of new things that I will have to create for the purpose of this game.


This is a rough sketch of the mansion layout that I am making.